I recently finished (in terms of features) a major code project, but I'm not happy with the quality of the yet. Besides the usual ways code can be buggy, it's especially easy to crash a program written in C (which can be exploited if the program is available online, as this one probably should be).

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I've been participating in MPEG's DASH group, and currently a lot of work has been focused on reducing live streaming latency. The latency problem in DASH is that clients have to poll servers to check for new media segments. If they poll too slowly, it introduces latency, but if they poll too quickly, it increases server load. When MPD's are dynamic, a client needs to poll the server until it finds a new MPD, then request newly available segments, then only after the segment has downloaded enough to start, it can continue playback.

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